PAGES AND PANELS: AN INTRODUCTION TO THE GRAPHIC NOVEL Anthology Available
Ages 16-29
Winter 2021, Online

In this distance learning workshop, students will explore the possibilities of graphic novels for telling both fiction and nonfiction stories.  They’ll draw from folklore and mythology, history, current events, and their own lives to develop original narratives, and create original illustrations reflecting their distinct styles and points of view.  They’ll engage with groundbreaking graphic novels to better understand the strategies behind this experimental form of literature, considering core elements such as story structure, theme, characterization, and art design.  They’ll also discuss how comics on the page can translate to animated film.  Each fellow will create an outline for a full length work, and a complete illustrated chapter for that work.  Their projects will be collected in a bound group anthology, and be shared through a virtual exhibition and on the program website.  Limited to 8 student fellows.

Alfonzer Harvin is a graduate of the Screenwriting and Animation program (SWAN) at Morgan State University.  He is Media Specialist and Web Designer at NorthBay Education Inc., and has created animations for Comcast and the Baltimore Parking Authority.  He is skilled in all phases of production, and believes that knowledge is all we need to change the world. 

Kian Kelley-Chung graduated from the University of Maryland with a B.A. in English, a minor in Creative Writing, and a certificate in African American Studies. His work combines social and cultural themes in various forms of visual storytelling such as comics, film, photography and augmented/virtual reality.

William Wagner is a Johns Hopkins University undergraduate studying applied mathematics, environmental studies, and visual art. They are a program assistant for Baltimore Youth Film Arts.